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(This problem also affects Tales of Graces f the fix and important note above also apply here) *Important note*: If you are playing multiplayer (in my case, with Parsec), the FPS Limit MUST be set to Off, otherwise the clients POV will completely wig out whenever a necessary change in FPS is detected. The game should now auto its FPS properly. After doing this, go to the Advanced settings and set your VBlank Frequency to 30 Hz. **The FPS is too slow in battle/too fast during cutscenes and while traversing the overworld**: The fix for this is to set your FPS Limit in the emulator to either 60 or Off. ymi for the game (create one if you don't have one already) and changing the PPU Threads from 2 to 1.*
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**The BGM cuts out randomly**: The way to fix this is by opening the custom configuration. The two main quirks and how to fix them are as follows. Every setting mentioned is assuming settings in their current state are set to default, as though you have just downloaded the emulator. There wasn't shit about how to properly optimize these games for the emulator anywhere online, so I'm logging it here and now in the event that anyone wants to play these games at some point.
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